name		Burster
type		none
speed		20
lifespan	2

load		Burst


anim	idle
@script
   void self = getlocalvar("self");
   int z = getentityproperty(self, "z");

   if (z < openborconstant("PLAYER_MIN_Z")){
     killentity(self); //Suicide!
   }
@end_script
	loop	1
	delay	4
	offset	0 0
	spawnframe 1 0 0 20 0
	custentity Burst
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif

	